gaming

2011-Feb-13, Sunday 07:36 pm
mellowtigger: (Terry 2010)
[personal profile] mellowtigger
Being ill and having a short attention span led me to spend some of the weekend trying out different online games. None of them is exactly what I'm looking for, but several of them have interesting possibilities.

Copernicus: Throw some of the biggest names in the creative industries at a new game title, and this is what you get.  Imagine R.A. Salvatore (writer of D&D fantasy books and 22 New York Times best sellers), Todd McFarlane (creator of the Spawn comic book), and Ken Rolston (game designer for Elder Scrolls 3 and 4) getting together.  They have a brand new fantasy world called "Kingdoms of Amalur" in which to create their virtual worlds.  They plan to release a single-player game followed by an MMO. This is a title to watch for, but it's apparently still several years away for the MMO version.

EverQuest 2: I paid $5 for a weekend pass and got back online after more than 2 years. It's much too complicated. My backpacks were full of hundreds of items and my skill bars were full of dozens of icons that I had no idea how to use any more. They revamped travel throughout the world, and I found myself stuck in certain zones. I was unable to travel freely to certain areas. I'm not sure why the new travel method was invisible to me. In short, it was very unwelcoming for returning players.

Rift: I've been playing their beta recently and kind of enjoy it. It's a virtual world with potential, anyway. The crafting is much too plain, but at least they've simplified the skill list from what's available in EverQuest 2. The "rift" mechanic essentially brings unplanned dungeon adventures straight to you, instead of you having to travel to them. It's a nice diversion. They're trying out a new way of building "character classes" that allows slightly more variability than most other games.

Xyson
: I dislike full-loot PvP worlds. (Translation: these games allow player characters to kill other player characters at any time and steal all of the belongings on their virtual corpse.) BUT... it has probably the best harvesting system that I've seen in any virtual world so far. The craft system still needs some work, but every item in the world can be crafted. That's the kind of interactivity and world immersion that I have been wanting to see in a game. The full-loot PvP is more or less a barrier that will keep me out of the game, I think, but I like the potential of this game. Oh, and the graphics are awful. Check out my character that I created tonight. Yeah, that's bad. Graphics don't make a game, though, so this deficiency can be overlooked for its wonderful world-interaction mechanisms.

Well, the ibuprofen is wearing off.  Time for another pill.  It's a shame that the weekend was wasted indoors, because it was actually above freezing today!

Date: 2011-Feb-14, Monday 01:58 am (UTC)
From: [identity profile] foeclan.livejournal.com
Lego Universe dropped to $20. I picked it up but haven't installed it yet (saving it for when I have some more free time)

Date: 2011-Feb-14, Monday 02:46 am (UTC)
From: [identity profile] kauko.livejournal.com
Oh the new EQ2 travel system is so much better, they added in zone transports to most of the old zones that didn't have any (like Enchanted Lands, Zek etc) and they made it so that when you go to a griffon tower, horse, carpet etc you can travel from any stop to any other without having to stop and in between stops and pick another destination. They also changed all of the mariner's bells, druid rings and wizard spires so that you can click on them and be transported to any zone that has that item. They also added spires and druid rings to tons of zones that didn't have them, basically meaning you can get anywhere pretty fast.
The new xpac (Velious) is actually coming out next week, on the 22nd. I'm in the Beta but haven't done anything but explore, haven't had a change to try out the new heroic/ raid content. The game has lost a lot of population though, they've been merging servers left and right. Lucan D'Lere is merging into my server (Crushbone) this week.

Online Gaming

Date: 2011-Feb-14, Monday 06:03 am (UTC)
From: [identity profile] castleclear.livejournal.com
Cool! Glad you got some welcome distraction from discomfort, which is part of why I play MMO's. My current MMO's are: City of Heroes (subscription only but they'll let you play for a limited time for free to check it out) and Free to Play (FTP, subscription optional, with lots of lures to spend money) Lord of the Rings Online where I am not very active and my two characters reside on Nimrodel server along with the very much more active friends and former housemates who got me into it. I also have a zero-combat 100% free (again with built in game lures to spend money) MMO, Second Life, but I've barely played it; it seems set up so that people from around the globe can have their pixel avatars walk around, enjoy pretty pixelated scenary and interact socially via chat and emotes with areas rated G/PG to R/Mature. LOL, I can barely yet get my Second Life Avatar to walk but then I've hardly done anything with it and the pal who introduced me to it is spending his MMO time in City of Heroes (where I met him) so we pal around and team up there (Comic Book genre kinda like Champions tabletop RPG). And Ja Sure, you betcha, the weather was unseasonably warm and "nice" here given it's not even mid February yet in Minnesota. (Facetious) I sure am glad there's nothing to that idea about climate change and possible global repercussions.....

Date: 2011-Feb-14, Monday 07:59 am (UTC)
From: [identity profile] litch.livejournal.com

Not at alll like any of those but for a nice casual game check out http://echobazaar.failbetter.com

Profile

mellowtigger: (Default)
mellowtigger

About

May 2025

S M T W T F S
    1 2 3
45 6 78910
11121314151617
18 19 2021 222324
25262728293031

Most Popular Tags

Powered by Dreamwidth Studios
Page generated 2025-Jun-01, Sunday 04:18 pm