2021-Mar-06, Saturday

mellowtigger: joystick (gaming)
I think it was [personal profile] mrdreamjeans who asked a while back why some games are so enthralling.  Researchers have been trying to answer that question for a long time. The Bartle classification has been used for many years to describe gamers, and here is my score when I last took the test back in 2013. I am clearly an "Explorer" (and clearly not a "Killer") gamer personality type.
Bartles gamer psychology quiz score 100% Explorer

More people are familiar with the Myers-Briggs 16 personality types. In their system, I end up being what I call "INxP". I'm strongly "IN-P", but that 3rd term changes depending on the year that I take the test. I'm borderline. I could easily be described as either "INTP" or "INFP". Some people try to match those 16 types to gamer personality, and the results are actually pretty accurate. Here's what they have to say about my INTP and INFP classifications, and you could guess my Steam games list from those descriptions.

All of that sounds pretty good for matching people to computer games. But I encountered this video recently, and it's even more interesting. Instead of those other profile systems, it relies more on the best-vetted characteristics of personality known as the Big Five. It's a system where everyone has the 5 traits, but each is a range from low to high.  Their gamer motivation correlations also hold across cultures.  Fascinating stuff.


Architect logo from Quantic FoundryI took the Quantic Foundry gamer test (from the researcher mentioned in that video) and I scored as Architect, one of their 9 gamer types.

"The Architect wants planning and decision-making that leads to progression and task completion in the game. They also want games with interesting settings and stories. They strongly prefer solo gameplay, without teamwork or competition, so they have full control over their gameplay experience. And they prefer games that are slow-paced, relaxing, and serene. This is a player segment that wants to plan and build something tall and enduring. They want to build something over time and have it not be destroyed."
- https://quanticfoundry.com/gamer-types/

So apparently it's reasonable to match personality types to games, based on what experiences that you find rewarding.  Quantic's test assumes that you're already familiar with computer games.  That earlier Myers-Briggs link needs only their personality score to pigeonhole you into a gamer type.

Obviously everyone is capable of "branching out" to other experiences.  A preference is not a rule.  I do like multiplayer games where my login schedule and character actions are not highly structured/scripted.  I can't stand the traditional MMO "raid game" experience.  I do enjoy the spontaneous group experiences in RIFT.  I wish that building games had better mechanisms for sharing, helping, and showing off when people are not all logged in at the same time.

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