buy that spaceship now
2013-Jun-24, Monday 07:14 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Star Citizen is now officially the largest online crowdfunded project in human history. Its developer is Chris Roberts who created earlier games like Wing Commander, Privateer, and Freelancer. The previous crowdfunding leader was the Pebble watch at $10.2 million in pledge donations. Star Citizen currently stands at $10.6 million raised from individual donors. This weekend marks a major campaign for them, though, so they are sure to go much higher. It also helps that they keep getting lots of good press coverage.
Take a look at this 2-minute video. It showcases actual game rendering of both people and starships. It is an advertisement produced by Origin, one of the in-game manufacturers of luxury starships. When real companies sell real starships, this video is what their commercials will look like. It's especially pretty in full-screen with HD resolution.
If you have any interest in joining the game, then you should definitely pledge money before July 6th. Any in-game ships that you purchase before that deadline will still be covered by "lifetime insurance". This feature offered great appeal during the crowdfunding last October. Many of us are a little disappointed that it is still being offered to newcomers so much later. But if it brings new donors to the project, then it's all in good fun. :)
The new RSI website goes live on Friday, although you can already see much of the artwork blended into the current display. The publication event will include a special 24-hour podcast. Afterwards, they're giving everyone a 1-week grace period to finalize their ship purchases. You can still buy stuff after July 6th, but lifetime insurance (still available until November) will not be included unless you buy your first ship before July 6th. You can see a few other ship design documents (pdf format) like the Constellation, Hornet, Bengal carrier, and alien fighter.
If you want to list me as a referral, you can use the following address. I don't think I get anything from a referral. That bonus passed back in 2012 November.
Yes, I keep mentioning this game again and again, but it really is making history, and for what I consider the right reasons. I'm terrible at these "twitch" games that require fast reaction times, but I'm convinced that funding this project will lead to beneficial changes in the game design industry.
Take a look at this 2-minute video. It showcases actual game rendering of both people and starships. It is an advertisement produced by Origin, one of the in-game manufacturers of luxury starships. When real companies sell real starships, this video is what their commercials will look like. It's especially pretty in full-screen with HD resolution.
If you have any interest in joining the game, then you should definitely pledge money before July 6th. Any in-game ships that you purchase before that deadline will still be covered by "lifetime insurance". This feature offered great appeal during the crowdfunding last October. Many of us are a little disappointed that it is still being offered to newcomers so much later. But if it brings new donors to the project, then it's all in good fun. :)
The new RSI website goes live on Friday, although you can already see much of the artwork blended into the current display. The publication event will include a special 24-hour podcast. Afterwards, they're giving everyone a 1-week grace period to finalize their ship purchases. You can still buy stuff after July 6th, but lifetime insurance (still available until November) will not be included unless you buy your first ship before July 6th. You can see a few other ship design documents (pdf format) like the Constellation, Hornet, Bengal carrier, and alien fighter.
If you want to list me as a referral, you can use the following address. I don't think I get anything from a referral. That bonus passed back in 2012 November.

Yes, I keep mentioning this game again and again, but it really is making history, and for what I consider the right reasons. I'm terrible at these "twitch" games that require fast reaction times, but I'm convinced that funding this project will lead to beneficial changes in the game design industry.